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Motivation and Context
The next phase of the information age will not
unfold on the computer screen or involve the mouse and keyboard.
It will happen in public and private spaces without familiar personal
computers, closer to the skin and at an interface between machine
and body. Research surges ahead to explore artificial cognition,
nanotechnology, smart objects, and responsive environments. Mouse
clicks will be replaced by spoken words, gestures, and movements
of the body. This new technology drives digital media into our
everyday lives: away from our desks, away from our computers,
and away from our televisions. It will be pervasive, ubiquitous
and active in every object and element of our lives.
Seemingly on the other end of the spectrum is
theater, with artists trying to understand its place in this new
world where information is distinct from knowledge, a commodity
that flows and is bought, sold, and manipulated instantaneously.
How does performance, with its clear cut boundaries and emphasis
on the body in space and (often) a text spoken the same way every
night, capture the swarm of activity and dynamic possibilities
of a mediatized modern world? Dramatic structure radically changed
and adapted to the world’s altered perspectives during the
Industrial Revolution, World Wars I & II, and the Vietnam
War. Since, most dramatic literature has returned to and become
stagnant in earlier, less venturesome formulas. Today’s
perspective, altered by the information age, may very well be
the fuel we need to once again stretch the boundaries of drama.
But where to begin? From the origins of Western
storytelling, we will start with one of the oldest and most powerful
stories; we will begin with The Iliad. Homer’s epic serves
as a perfect canvas, both source and context for the work. The
timeless story will not only receive a new look with the help
of our research, it will comment on the research itself—as
our planet continues to separate along the lines of a technological
power struggle. Few would claim a personal or political affiliation
with either side of the Trojan War, yet The Iliad has remained
an incontestable lesson in the consequences of pride. Its pounding
visceral descriptions of war seem far removed from the cold analytical
language of information technology, but the stakes are just as
high and the drive of power and human pride is no different. This
theatrical experience will bridge the virtual and the real, the
gods and mortals of today, engaging the audience directly in the
macroscopic world of globalization. As it has been for poets from
Sophocles to Shakespeare to the Coen brothers, the inspiration
for this new work will be Homer’s epic poetry.
In this multi-year collaboration, faculty and
students in directing, playwriting, media/technology, and engineering
are developing new text, technology, and research methods to break
out of traditional theatrical convention. To ground the unique
aesthetic arising from this process, they will pull from the techniques
of previous avant-garde movements in theater and film, traditional
and modern art and photography, as well as the litanies of commercial
art and advertising in every medium. Faculty and resident artists
from the UCLA School of Theater, Film and Television are leading
the research process to create a new type of narrative, one that
intrinsically incorporates new technology and audience participation.
Performance spaces that have a memory; theaters
that respond to audiences and performers; massive databases of
imagery, sound, and information that can all be recalled dynamically-
these are the building blocks of a new type of performance experience
uniquely suited to our time and to this story. Our unique modern
epic will propel the audience literally out of their seats and
into the action as observer, initiator, and performer.
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